Hey, that Henchman is better than any of the normal characters. Also that mangling was welcome as the unconscious session allowed us to get the cursed sword away from him which was completely nullifying his ranged bad-assness.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
I'm not sure I'm understanding this. You mean to tell me the players came out of this not being horribly mangled and barely clinging to life?
ReplyDeleteOne henchman was mangled. But he's just a henchman.
ReplyDeleteWho does one bribe (hopefully with art, because I have no discretionary funds to speak of) to get in on these sessions?
ReplyDeleteHey, that Henchman is better than any of the normal characters. Also that mangling was welcome as the unconscious session allowed us to get the cursed sword away from him which was completely nullifying his ranged bad-assness.
ReplyDelete