Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Did you get ALL the endings?
ReplyDeleteOne for each character. I didn't try all the options in the dialogue tree.
ReplyDeleteNext is go through with Erasmus and find all the puzzle pieces.
ReplyDeleteGraphics remind me of FTL. Have you tried that one?
ReplyDeleteNo, but I've heard it's great.
ReplyDelete