Oh. Oh, wow. Seeing those made me realize I was missing something I didn't even know I wanted. Here I thought mecha were the only micro-scale legos I cared about.
Casey Garske Agreed, that fortress is super sweet.
I briefly got pretty into that Pirates of the Spanish Main pop-out 3D card ship tactics game. I made a drop cloth with old-timey map lines and compass rose on it, some 3D terrain islands, and I colored in the edges of the punched out cardstock ships. I really wanted to develop a more robust strategy game with colonies and trade and so forth to frame the pretty basic (but fun) tactical maneuvering and fighting.
If you've got a set of rules you like and can find them, they may not be as neat or customizable as legos, but they're pretty cool.
I had a buddy who had a ton of Pirates of the Spanish Main. That was a few years before I read the Aubrey/Maturin series though, so I never got into it. It seemed really neat.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Life is short and unfair. I don’t even know what to say. Hours after the last picture I posted of Alice and the kids we came home from the movie to find her nearly dead in her kennel. She stayed at the vet for 36 hours, and after making some improvement on the first day, started to fade last night. I was with her when they put her to sleep this morning. We buried her collar and her stuffed elephant under our deck where she liked to crawl just out of reach. Alice had four owners in her short life. She survived being hit by a car and moving from Alabama to Minnesota. Then being moved around in foster care before she got to us. I hope she knew she was with for the long haul. She was a good pup. This is the last picture I took of her. We were visiting her yesterday at the vet, anticipating bringing her home today.
Pre-gen from Frank Mentzer's module, The Needle , 1987. I knew this was insulting and gross when I was 14. At the time I didn't know who Frank was, since I only played AD&D. I found this module again when I was going through a box of old stuff and was surprised he wrote it, because I thought it was a pretty shitty adventure.
Oh. Oh, wow. Seeing those made me realize I was missing something I didn't even know I wanted. Here I thought mecha were the only micro-scale legos I cared about.
ReplyDeleteNice. I dig micro-scale stuff.
ReplyDeleteI think the one with the castle is the most pleasing for how small it is. And that island fortress. Noice.
ReplyDeleteThe bigger ones are very nice though. Probably wouldn't fit in a hex too well.
Casey Garske Agreed, that fortress is super sweet.
ReplyDeleteI briefly got pretty into that Pirates of the Spanish Main pop-out 3D card ship tactics game. I made a drop cloth with old-timey map lines and compass rose on it, some 3D terrain islands, and I colored in the edges of the punched out cardstock ships. I really wanted to develop a more robust strategy game with colonies and trade and so forth to frame the pretty basic (but fun) tactical maneuvering and fighting.
If you've got a set of rules you like and can find them, they may not be as neat or customizable as legos, but they're pretty cool.
I had a buddy who had a ton of Pirates of the Spanish Main. That was a few years before I read the Aubrey/Maturin series though, so I never got into it. It seemed really neat.
ReplyDeleteCarlo Bottiglieri !
ReplyDelete