Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
This is gorgeous, and it's even more expensive than I thought it would be.
ReplyDeleteI expected a large castle go cost thousands of dollars. But twenty-six thousand is pretty steep.
You moved a decimal point, but yeah, waaaay too rich for my blood.
ReplyDeleteAugh, shit. I always do that. Not sure why, my brain never correctly parses terms like "Twenty six hundred dollars."
ReplyDeleteThat's a much more understandable price. Still completely out of my price range, but it's understandable.