Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
Obviously, judging by the lack of scorch marks, this one was unsuccessful...
ReplyDeleteOooor, they're mapping out a life-sized dungeon and this is where a statue is supposed to be.
ReplyDeleteclash bowley NSND.
ReplyDeleteNo sacrifice, no demon.
Must not have been able to get ahold of a school bus.
ReplyDeleteThere are always outcasts to be sacrificed. I find that hard to believe, based on my schooldays, edchuk sockmonkey!
ReplyDeleteThose damn meddling kids!
ReplyDeleteNeed to stop passing out My First Necromantic Chalk so near schools...
ReplyDelete