Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
Reason for pit traps in dungeons:
ReplyDelete"I'm just helping people climb." -The Dungeon Creator
"This T shaped building must be here for a reason. I search it."
ReplyDelete"You find nothing."
"Now I'm really suspicious. I search again."
"That is a 'T' ... it does nothing." Brain broken.
ReplyDeleteNoah Stevens Have you seen the Yellow Sign?
ReplyDelete