Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
"Romance" and murderhobo... does not compute
ReplyDeleteI believe Capt. Reid was going for the "quality or feeling of mystery, excitement, and remoteness from everyday life," definition.
ReplyDeleteThough now, so help me, I'm thinking I might like to see murderhobo romance in the modern sense.
ReplyDeletePaul V.
ReplyDeleteYour characters don't get that tingle after a particularly easy treasure find, or a solid one-sided slaughter? I figured it was called XP...
Is this the real world account that Blood Meridian was based on?
ReplyDeleteI'm gonna say no, Gregor.
ReplyDeleteGregor Vuga Captain Reid wasn't a captain and wrote mostly adventure fiction.
ReplyDeleteThe events you're looking for are the Glanton party. The book, Samuel Chamberlain's My Confession.