Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
More true than at first glance. So much of this stuff still dates back to Union vs. Confederates. And no, not referencing racism here, but rather the conflicts that informed the whole american West.
ReplyDeleteLook at the Earps in that gif, and then the cowboys. The way they're dressed is historically accurate. The northerners who came to the west were usually Republican (who indeed backed the Earps in Tombstone), dressed in dark clothes, lived in towns, wanted law and order (though not beyond corruption). They wanted to civilize the west and came to build personal empires.
The cowboys were southerners, mostly. Dressed in colorful clothing, were country folk, were Democrats (who indeed, supported the Cowboys in Tombstone) wanted freedom and "din't like no law round here...". They came west to be free and escape what they saw as stifling civilization. They might have wanted to be rich on a personal level, but certainly didn't want to see the west turned into a big-government place full of rules and regulations (as they conceived the east to be), where bureaucrats and lawmakers could tell you what to do.
Its that ding dang gov'ment keeping me down!
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