Rules Intersection


Rules Intersection
For RotPL I’ve replaced The Black Hack’s Armor Points with a Luck stat. Luck is 1d3 rolled per session and subtracts from damage taken down to a minimum of 1. If you roll a 20 (roll-under system) on any roll, your Luck is reduced by 1.

This intersects nicely with a pet peeve of mine where everyone in the party wants to make a roll for everything. Like everyone wants to roll to see if they can find a secret door, or to see if they know anything about the demon depicted in the fresco. The more they want to roll, the more chances they can take to lose their Luck.

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