Magick & Megacorps 2085 notes for next session
Magick & Megacorps 2085 notes for next session
Elevator – Red Key, DC 13 open lock
Leads to labs. Technicians, guards, lizard person mind transfer pods.
Lizard Person noble has Green key card
Laser guns (can be imprinted to new owner)
Ring of protection (noble)
Various vials of serums (random potions)
Brood room – Blue Key, Green Key, DC 15 open lock
Human corpses being dumped in pool of ooze full of lizard babies.
Lizard babies: swarm of some sort
Communication Room – Red Key, DC 13 open lock
Technicians, computers, video screens
Grid jack and VR goggles available, difficult encounter to access system in the grid.
Grid
Freelancer contract DC 13
Mutation Zone base plans DC 15
East Can-Am Economic Zone base plans (White House) DC 18
Stargate room – Green Key, DC 18 open lock
A huge room with a giant swirling portal. Occasional glimpses of a roiling pink sky and strange metal towers rising thousands of feet in the air.
Random encounter table on the other side. If they stay…??? Escaped ape-man slaves lead rebellion?
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