Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
I loved this picture so much when I found it, that I made War Herons a thing that the legit nobility ride in my goofball swamp setting.
ReplyDeleteNice! "But the strength of the Hatzegopteryx neck [beastie on the right] seems high even accounting for its likely skull size, and we postulate that additional loads - big prey items, violent uses of the head and beak during foraging - may have contributed to its boosted structural properties."
ReplyDeleteThis creature needs stats ...