After smack-talking me when I was having trouble killing a level 4 drow, he had to retreat from level 6 back to level 4 and got sent back to the Great Hall by another drow. I was able to race over and steal the treasure he'd dropped, which was just enough for me to win.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
After smack-talking me when I was having trouble killing a level 4 drow, he had to retreat from level 6 back to level 4 and got sent back to the Great Hall by another drow. I was able to race over and steal the treasure he'd dropped, which was just enough for me to win.
ReplyDeleteGood work. My kid stacks the treasure decks while I'm in the restroom.
ReplyDeleteWhat game? That looks cool.
ReplyDeleteDungeon, Matt Widmann.
ReplyDelete