Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
Gangsta
ReplyDeleteRisk Legacy... unforgiving... you’re gonna binge-game it all.
ReplyDeleteLove that game.
ReplyDeleteDon't hate the playa, hate her game ;-)
ReplyDeleteHas she named a location in way to spite her mother?
ReplyDeleteOther way round. Traitorville is named for Abby's betrayal.
ReplyDelete