I thought I was looking at a TPK last night, twice. Once a pack of wolves caught sight of them. There's no way to outrun a pack of wolves on foot. They managed to turn it around though, barely.
Later on, they assaulted a mountain chalet where a gang of robbers was holed up, led by a powerful fighter/cleric. Twice I tried to get off the Hold Person spell (which would have probably caused a TPK), and twice they pulled their ass out of the fire at the last second by interrupting the spell. Then they proceeded to roll a bunch of 20s. Great luck for them.
I did manage to backstab one of their henchmen into oblivion, however.
Last session my players were just dumb. They'd cleared out this bandit hideout and knew the rest would probably be back soon. So they decided to wait and ambush them, solid plan. But they did this by just camping in a room with one person on watch...despite the fact the little fort had a lookout tower. they also left the front gate open. They didn't even try to set up a trip wire with cans or anything. So when the NAMED NPCs WITH LEVELS came back, they almost got their asses kicked. Lucky for them my 2+ attack throw assassin couldn't roll above a 5, and the mage only managed to hold one person, who got dragged to the back of the fray and didn't get auto-killed. And the one PC who went down rolled a 20 on his mortal wounds roll and was fine.
So next week, they want to just fight shit and not make a plan, they can fight a hydra and two dozen bullywugs. They'll love it.
Where did it all go wrong, Casey? I can’t pinpoint it, but it was already too late when they remade 3:10 to Yuma and took a movie that was mostly two men talking about morality in a hotel room and put in a Gatling gun.
This is my gaming circle minus my ACKS players. I am such an asshole. Since they're in the big city now, the players really wanted to know if there were any magic weapons for sale. ACKS ain't 3e or 4e though. There is exactly one magic weapon for sale. I rolled randomly to see what it was and... ...it's a cursed -2 sword. So I told the players there's a weapons dealer/fence who's looking to get rid of a magic sword he's gotten ahold of...cheap. Only 6,000gp when usually a +1 item would be 10,000gp. So far they are not suspicious. They're going to be so pissed at me. I can barely contain my excitement.
Oh damn... I feel sorry for the players in that game!
ReplyDeleteThere are a dozen more bullywugs hiding in the trees off-screen too.
ReplyDeleteBut the party has 9 members and 3 henchmen, so fuck them.
I thought I was looking at a TPK last night, twice. Once a pack of wolves caught sight of them. There's no way to outrun a pack of wolves on foot. They managed to turn it around though, barely.
ReplyDeleteLater on, they assaulted a mountain chalet where a gang of robbers was holed up, led by a powerful fighter/cleric. Twice I tried to get off the Hold Person spell (which would have probably caused a TPK), and twice they pulled their ass out of the fire at the last second by interrupting the spell. Then they proceeded to roll a bunch of 20s. Great luck for them.
I did manage to backstab one of their henchmen into oblivion, however.
Last session my players were just dumb. They'd cleared out this bandit hideout and knew the rest would probably be back soon. So they decided to wait and ambush them, solid plan. But they did this by just camping in a room with one person on watch...despite the fact the little fort had a lookout tower. they also left the front gate open. They didn't even try to set up a trip wire with cans or anything. So when the NAMED NPCs WITH LEVELS came back, they almost got their asses kicked. Lucky for them my 2+ attack throw assassin couldn't roll above a 5, and the mage only managed to hold one person, who got dragged to the back of the fray and didn't get auto-killed. And the one PC who went down rolled a 20 on his mortal wounds roll and was fine.
ReplyDeleteSo next week, they want to just fight shit and not make a plan, they can fight a hydra and two dozen bullywugs. They'll love it.