I'm 39, and I firstencountered Blood Bowl in the early 90s, by which time I wasn't a kid. (Hell, I wasn't a kid by the time I was 9, but you get the idea.)
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
Two words: Blood Bowl.
ReplyDeleteI've been waiting for Blood Bowl to show up on Linux Steam.
ReplyDeleteAnd I played the minis version a couple times as a kid.
Casey Garske ..."as a kid" he says. /waves cane
ReplyDeleteHey, I'm only a year younger than you I think. Blood Bowl was released in 1987.
ReplyDeleteI'm 39, and I firstencountered Blood Bowl in the early 90s, by which time I wasn't a kid. (Hell, I wasn't a kid by the time I was 9, but you get the idea.)
ReplyDelete