Tempting, but I am not confident in my utilitarian laptop's gaming potential.
Tempting, but I am not confident in my utilitarian laptop's gaming potential. On the other hand, WARMACHINE TURN BASED STRATEGY.
http://www.kickstarter.com/projects/409030043/warmachine-tactics
http://www.kickstarter.com/projects/409030043/warmachine-tactics
Oh dang. I have been wanting this sort of thing for like forever.
ReplyDeleteThings that are making me think "Nope.": $5 extra to get a digital copy of the game's MANUAL. "Extreme" units for high level backers (which means anyone who doesn't pay that will ALWAYS be disadvantaged in multiplayer).
ReplyDeleteWhile I love the concept, elements of the Kickstarter are making me VERY reluctant to let them have my money. Even though it would be cheaper, and I have greater confidence in its release, than the other video game I've backed.
Yeah, I haven't backed any video games. I'm not excited about waiting over a year for release.
ReplyDeleteOh man I want this so badly, but I will not support "Pay to Win" tactics.
ReplyDeleteDang. I hadn't noticed the pay to win bit. That does make me much less excited - but if the single player campaign is robust, then it might still be worth it.
ReplyDeleteBut pay to win is icky. CONFLICT.
Theres way too many unknowns for a video game. Once its out and i can see actual screenshots and gameplay demos, then i would buy. So remind me to check this out next year :-)
ReplyDeleteIn the tabletop game "extreme" models have the same stats as their normal versions. They only look different.
ReplyDeleteI expect this to be the same in the video game.
If that's the case, then they need to state it. As it stands, last I saw, there was no mention of the "extreme" units being mechanically equivalent, which leads to people drawing their own conclusions.
ReplyDeleteThey're doing a lot wrong here...
They're clearly targeting the Kickstarter at people who already play the tabletop game. I am not one of those people.
ReplyDelete