Whoah, never heard of it, but from that alone it sounds like a perfect thing to throw into my current D&D campaign. What's the story? Is this a published module or something?
Sakatha is a freakin' vampire wizard lizard man with a pet black dragon and a dungeon full of nasty henchman and evil clerics. Magic items are all over. There's a couple of huge spellbooks. A dragon hoard AND Sakatha's hoard. But man, you'll need some good play to defeat all that.
So in one of the old Palladium Fantasy First Ed books (specifically Island at the Edge of the World) was this mini-encounter with a character named Selsesstissan, who was a semi-immortal Life Force Wizard (mage) from long, long ago when he race wasn't the primitive thing it is today. The players can wake him and possibly set forth a new age of gromek conquering. They also had these ancient long-dead guys called Lizard Mages, who were, like, The Shit at magic or something.
My current OD&D campaign involves the colonization of a new continent, and the exploration of these ancient fairly alien-looking ruins. Essentially, the old lizard empire from many centuries ago. This Lizard King tomb would make a nice addition.
And I'm totally adding this to my Against the Giants campaign. The swamp can be the Rushmoors south of the Dim Forest between Sterich and Gran March. Excellent. My players have been whining about lack of treasure (good naturedly). They want treasure, I'll give them treasure. And a stream of black dragon acid to the face.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Pre-gen from Frank Mentzer's module, The Needle , 1987. I knew this was insulting and gross when I was 14. At the time I didn't know who Frank was, since I only played AD&D. I found this module again when I was going through a box of old stuff and was surprised he wrote it, because I thought it was a pretty shitty adventure.
From Voyageurs National Park on FB: Called “Catamaran” by locals, Bert Upton is among the strangest of historical characters on area waters. He lived in a hut built over a dug-out at Squirrel Narrows. Found frozen to death in the 1930s by Kettle Falls pioneer Oliver Knox; Upton was perched lifeless in the snow just a half-mile from his home. Shunning civilization, Upton defined the word hermit. First spotted rowing his crude log raft on Namakan, no one knows how he got there. Upton’s accent implied an English heritage but any personal inquiries brought a stony silence. Some suspected him a man fleeing the law; others saw a bizarre outcast; everyone knew he was peculiar. Just five feet tall and wildly unkempt, Catamaran wore hacked-off pants and walked barefoot with a stick. Winter demanded shoes but no socks, a cast-off Mackinaw, and a trailing cap made from the leg of old underwear. He was oddly religious, and suspicious of being poisoned. Surviving on snared rabbits and fish, he ofte...
Whoah, never heard of it, but from that alone it sounds like a perfect thing to throw into my current D&D campaign. What's the story? Is this a published module or something?
ReplyDeleteSpoilers.....
ReplyDeleteSakatha is a freakin' vampire wizard lizard man with a pet black dragon and a dungeon full of nasty henchman and evil clerics. Magic items are all over. There's a couple of huge spellbooks. A dragon hoard AND Sakatha's hoard. But man, you'll need some good play to defeat all that.
This sounds perfect. Oh man.
ReplyDeleteSo in one of the old Palladium Fantasy First Ed books (specifically Island at the Edge of the World) was this mini-encounter with a character named Selsesstissan, who was a semi-immortal Life Force Wizard (mage) from long, long ago when he race wasn't the primitive thing it is today. The players can wake him and possibly set forth a new age of gromek conquering. They also had these ancient long-dead guys called Lizard Mages, who were, like, The Shit at magic or something.
My current OD&D campaign involves the colonization of a new continent, and the exploration of these ancient fairly alien-looking ruins. Essentially, the old lizard empire from many centuries ago. This Lizard King tomb would make a nice addition.
And I'm totally adding this to my Against the Giants campaign. The swamp can be the Rushmoors south of the Dim Forest between Sterich and Gran March. Excellent. My players have been whining about lack of treasure (good naturedly). They want treasure, I'll give them treasure. And a stream of black dragon acid to the face.
ReplyDeleteNathanael Cole the pdf isn't hard to find. I don't think this one is on dndclassics.com yet.
ReplyDeleteLooks like I've had the PDF for years already =)
ReplyDeleteit's in Paris, right?
ReplyDeleteOk, Richard G, had to think about that for a minute. +1 for you.
ReplyDelete