Story-wise, I think the only thing about that movie that I actally liked was that whole stage-by-stage alien progression, especially since you can tell the end stage in the movie isn't anywhere near complete, and only has further to go. I really thought they did a good job with that. And the music. And... eh... Michael Fassbender?
I've been looking at a lot of spaceship pics for a possible Stars Without Number game and keep coming back to the Prometheus and stills from the movie. It's beautiful. The story is okay, the characters, really stupid people who've never seen a horror movie. But the effects and the art design...
The worst thing is that if it wasn't Ridley Scott, I would have found it to be a perfectly serviceable sci-fi horror film. As it is, I kind of hate it.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Life is short and unfair. I don’t even know what to say. Hours after the last picture I posted of Alice and the kids we came home from the movie to find her nearly dead in her kennel. She stayed at the vet for 36 hours, and after making some improvement on the first day, started to fade last night. I was with her when they put her to sleep this morning. We buried her collar and her stuffed elephant under our deck where she liked to crawl just out of reach. Alice had four owners in her short life. She survived being hit by a car and moving from Alabama to Minnesota. Then being moved around in foster care before she got to us. I hope she knew she was with for the long haul. She was a good pup. This is the last picture I took of her. We were visiting her yesterday at the vet, anticipating bringing her home today.
Pre-gen from Frank Mentzer's module, The Needle , 1987. I knew this was insulting and gross when I was 14. At the time I didn't know who Frank was, since I only played AD&D. I found this module again when I was going through a box of old stuff and was surprised he wrote it, because I thought it was a pretty shitty adventure.
Story-wise, I think the only thing about that movie that I actally liked was that whole stage-by-stage alien progression, especially since you can tell the end stage in the movie isn't anywhere near complete, and only has further to go. I really thought they did a good job with that. And the music. And... eh... Michael Fassbender?
ReplyDeleteI've been looking at a lot of spaceship pics for a possible Stars Without Number game and keep coming back to the Prometheus and stills from the movie. It's beautiful. The story is okay, the characters, really stupid people who've never seen a horror movie. But the effects and the art design...
ReplyDeleteThe worst thing is that if it wasn't Ridley Scott, I would have found it to be a perfectly serviceable sci-fi horror film. As it is, I kind of hate it.
ReplyDeleteI love way too many terrible horror films for me to consider my dislike of this film fair at all.
ReplyDeleteIf I gave an artsy, pretentious name to this still, it would be Hubris.
ReplyDeleteIf I had to give a name to this still, it would be "touch of alien creature gives moron scientist ability to survive indefinitely without air."
ReplyDeleteBecause her spacesuit ran out of air immediately before this scene, and she ran back outside immediately after.
Hypersleep gives humans brain damage. It obviously wasn't perfected yet. It is the only logical explanation.
ReplyDelete