Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Critical hit!
ReplyDeleteThat's a "three natural twenties in a row" hit.
ReplyDeleteIt's overkill because he was a 0 level human anyway.
ReplyDeleteI like to think of that shot as the most simple way to explain MDC vs SDC damage.
ReplyDeleteI was sad they didn't show the battle at the interior gate.
ReplyDeleteand here's me, thinking a shot like that should have simply gone through the target rather than lifting him... but still, badass.
ReplyDeleteThe feathers from beyond the wall are just that strong Keith J Davies : )
ReplyDeletewouldn't be able to fly with that kind of drag, though!
ReplyDeleteThey aren't heavy, just strong, and the barbs, and barbules hook into the flesh of the target.
ReplyDeleteBTW, I am making all this up as I go along : )
It's true that those parts of a feather are called bards, and barbules though.