Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Critical hit!
ReplyDeleteThat's a "three natural twenties in a row" hit.
ReplyDeleteIt's overkill because he was a 0 level human anyway.
ReplyDeleteI like to think of that shot as the most simple way to explain MDC vs SDC damage.
ReplyDeleteI was sad they didn't show the battle at the interior gate.
ReplyDeleteand here's me, thinking a shot like that should have simply gone through the target rather than lifting him... but still, badass.
ReplyDeleteThe feathers from beyond the wall are just that strong Keith J Davies : )
ReplyDeletewouldn't be able to fly with that kind of drag, though!
ReplyDeleteThey aren't heavy, just strong, and the barbs, and barbules hook into the flesh of the target.
ReplyDeleteBTW, I am making all this up as I go along : )
It's true that those parts of a feather are called bards, and barbules though.