What's implied here are that Swanmays are the only even remotely human creatures around. Except for the xenophobic slyvan and valley elves (also monsters). All other humans have turned into shades.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
I'm in!
ReplyDeleteYes.
ReplyDeleteLol at the swanmay
ReplyDeleteSeriously, Swensen, vegepygmies are monsters.
ReplyDeleteI do not allow Swanmay or Thrikreen as PCs yet, but they have been significant NPCs they have worked with.
ReplyDeleteWhat's implied here are that Swanmays are the only even remotely human creatures around. Except for the xenophobic slyvan and valley elves (also monsters). All other humans have turned into shades.
ReplyDeleteThat's great and all, but I'd really rather play the campaign based only on Fiend Folio.
ReplyDeleteI always loved the mongrelmen. I don't know if it was the art but they seemed really intriguing to me.
ReplyDeleteDwellers of the Forbidden City used mongrelmen to great effect
ReplyDelete