The 1001 Pagodas of Doom - 1st Expedition


The 1001 Pagodas of Doom - 1st Expedition
Coming up pretty empty so far. A gas trap sent Loplop back to the entrance for a couple hours to recover, forcing a couple wandering monster rolls. So some bandits were surprised to find Loplop. He punched a bunch out and they retreated. Now I've got a locked copper door and I'm not sure I can open it.

Comments

  1. So are you GMing yourself here?  Just rolling random encounters and a random dungeon?

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  2. Yep. I'm using this adventure:
    http://rpg.drivethrustuff.com/product/129506/Mad-Monks-of-Kwantoom
    which is a solo campaign where you make up a party and the adventure is generated by random tables.

    But, I didn't want to make a whole party so I'm using this ruleset:
    http://rpg.drivethrustuff.com/product/127180/Scarlet-Heroes
    Which is basically a way for one GM and one player with only one character to play any D&D adventure without having to convert anything. Scarlet Heroes also has tables for random adventure generation so one person can play without a DM.

    There's a free Scarlet Heroes quickstart version too:
    http://rpg.drivethrustuff.com/product/127458/Scarlet-Heroes-Quickstart

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