In X-Com they base rank on number of kills. You could assign XP value to various critters, or leave it flat ("It still only counts as one!")
For me, a board game of the fights would not be as flexible and fast and satisfying as the video game experience. The main reason to do something like this would be crossovers. Tired of fighting aliens? Now X-Com is going after fantasy monsters. Or dinosaurs. Or whatever else you've got. =)
Of course, I may be a crazy person you should not listen to. Ask me sometime what I did when I modded Space Hulk to include numerous non-Space Marine forces. In addition to expanding available Space Marines, I included Necron, Chaos Space Marines, Genesteler Cult, and Tyranid army lists and special rules. Then my budget gave out.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Pre-gen from Frank Mentzer's module, The Needle , 1987. I knew this was insulting and gross when I was 14. At the time I didn't know who Frank was, since I only played AD&D. I found this module again when I was going through a box of old stuff and was surprised he wrote it, because I thought it was a pretty shitty adventure.
From Voyageurs National Park on FB: Called “Catamaran” by locals, Bert Upton is among the strangest of historical characters on area waters. He lived in a hut built over a dug-out at Squirrel Narrows. Found frozen to death in the 1930s by Kettle Falls pioneer Oliver Knox; Upton was perched lifeless in the snow just a half-mile from his home. Shunning civilization, Upton defined the word hermit. First spotted rowing his crude log raft on Namakan, no one knows how he got there. Upton’s accent implied an English heritage but any personal inquiries brought a stony silence. Some suspected him a man fleeing the law; others saw a bizarre outcast; everyone knew he was peculiar. Just five feet tall and wildly unkempt, Catamaran wore hacked-off pants and walked barefoot with a stick. Winter demanded shoes but no socks, a cast-off Mackinaw, and a trailing cap made from the leg of old underwear. He was oddly religious, and suspicious of being poisoned. Surviving on snared rabbits and fish, he ofte...
Ryan Northcott wanted to know more.
ReplyDeleteThank you sir, I assume rank =level?
ReplyDeleteYep. Think I'm basing Rank on # of missions completed instead of XP.
ReplyDeleteNow that I could get behind. I want to playtest this when you're ready =)
ReplyDeleteWe'll have see if I actually finish it out get distracted...
ReplyDeleteI hear that, I'd help but I'm not at all familiar with 4 or 5 enough to be of help.
ReplyDeleteIn X-Com they base rank on number of kills. You could assign XP value to various critters, or leave it flat ("It still only counts as one!")
ReplyDeleteFor me, a board game of the fights would not be as flexible and fast and satisfying as the video game experience. The main reason to do something like this would be crossovers. Tired of fighting aliens? Now X-Com is going after fantasy monsters. Or dinosaurs. Or whatever else you've got. =)
Of course, I may be a crazy person you should not listen to. Ask me sometime what I did when I modded Space Hulk to include numerous non-Space Marine forces. In addition to expanding available Space Marines, I included Necron, Chaos Space Marines, Genesteler Cult, and Tyranid army lists and special rules. Then my budget gave out.
O_o
ReplyDeleteI'd play this.
ReplyDeleteI'd also play that abomination Andrew Shields just described. Like whoa.
Oh man this is perfect
ReplyDelete