Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
The Tower Gruff.
ReplyDeleteThe Tower of Gruff Goats
ReplyDeleteGOAT WIZARDS!
ReplyDeleteDyson Logos how about a map?
ReplyDeleteDammit, this would have been perfect for the one-page dungeon contest.
ReplyDeleteWonderful. In Cairo many buildings are topped with large coops for racing pigeons. I think in my campaign's home city goat towers will now adorn the rooftops. Goats may or may not fly
ReplyDeleteBoss Monster: https://plus.google.com/u/0/+JamesOlchak/posts/XYM6eL6PYSK
ReplyDeleteI've seen Goat Simulator. I know how this ends.
ReplyDeleteJay Exonauts is partially right. Those goats are wizards, but the ones you are seeing are merely magic mirror reflections of the original, not pictured.
ReplyDeleteAmusingly, in my game world, Goats are monsters. Why do you think the devil has goat horns and cloven feet?
ReplyDeleteBecause goats are his children. That's why. They live in "harmony" with humanity. No one suspecting that their evil presence is corrupting our hearts and making us all a little more likely to do evil.
I've seen this in Goat Simulator.
ReplyDelete