Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
The Tower Gruff.
ReplyDeleteThe Tower of Gruff Goats
ReplyDeleteGOAT WIZARDS!
ReplyDeleteDyson Logos how about a map?
ReplyDeleteDammit, this would have been perfect for the one-page dungeon contest.
ReplyDeleteWonderful. In Cairo many buildings are topped with large coops for racing pigeons. I think in my campaign's home city goat towers will now adorn the rooftops. Goats may or may not fly
ReplyDeleteBoss Monster: https://plus.google.com/u/0/+JamesOlchak/posts/XYM6eL6PYSK
ReplyDeleteI've seen Goat Simulator. I know how this ends.
ReplyDeleteJay Exonauts is partially right. Those goats are wizards, but the ones you are seeing are merely magic mirror reflections of the original, not pictured.
ReplyDeleteAmusingly, in my game world, Goats are monsters. Why do you think the devil has goat horns and cloven feet?
ReplyDeleteBecause goats are his children. That's why. They live in "harmony" with humanity. No one suspecting that their evil presence is corrupting our hearts and making us all a little more likely to do evil.
I've seen this in Goat Simulator.
ReplyDelete