5e party/time tracker thing.

5e party/time tracker thing. I'm marking a turn as exploring a room or hallway while mapping. Thorough searches are another turn. Check for encounters every other turn. One torch or light spell (see prior post) every six turns. Short rests take six turns. When they long rest, skip down to that, time changes to hours instead of turns. Mark a ration off. If for some reason they don't rest after taking 96 turns, they get a level of exhaustion. 
https://drive.google.com/file/d/0B927w0kbCuZBLXdyak1sRTRnSE0/view?usp=sharing

Comments

  1. Thank you for making it.  Looks a little too detailed for what I'm running right now, but I snagged it in case it might be useful to me in the future.  :)

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