OK, preliminary encumbrance/inventory/resource tracking sheet not based on how much anything weighs.
OK, preliminary encumbrance/inventory/resource tracking sheet not based on how much anything weighs.
https://drive.google.com/file/d/0B927w0kbCuZBMFZ0T3FfVWl4QVE/view?usp=sharing
https://drive.google.com/file/d/0B927w0kbCuZBMFZ0T3FfVWl4QVE/view?usp=sharing
Was camping in the woods just an excuse to do some field research in "how much can someone really carry?"
ReplyDeleteI like it. How do you see people using the flask dots?
ReplyDeleteI make one torch per slot though because 1) torches are bulky and more importantly 2) if you can carry 10 per slot I doubt you will ever see much resource pressure on light.
I'm doing a mega-dungeon, and assuming "1 turn per room" so 1 torch per six rooms average. But you're right, at that rate 2 items of torches do the whole level... I'll probably change that now.
ReplyDeleteFor flasks, 1-5 of each kind of potion/oil/whatever takes a slot.
Barry Lovseth we almost reach carrying capacity on the boat. On our way out we couldn't go fast until we'd burned some gas and lightened the load.
ReplyDeleteFleeing the trolls of Minnesota random encounter table no doubt.
ReplyDeleteEdited to 3 torches per 1 item. We'll see how that works.
ReplyDelete