Snubfighter
Snubfighter
Not bad. Colonials won with only the Mk. VII remaining.
Things I didn't anticipate:
A damaged ship not having a legal move because it only had 2 MP and the only hexes it could move to were occupied.
Having to decide on ramming rules when a Raider lost its cannons and had no other weapons.
Also, scenarios with victory conditions would be better than a slugfest. The last two ships endlessly chasing each other was not that fun.
Stratak Wars by René Lamotte has the players choose their own conditions, like play one hour, play until all towns are claimed, play until one side lost all units, whatever. I like that a lot.
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