I got all four endings for The Room 3.


I got all four endings for The Room 3. Seriously, if you like Lovecraftian stuff, play this series. Great game inspiration. It gave me some ideas about how to work puzzles into a game that do not rely on a roll to solve. I'd say there's only one spot at the end where I had to resort to pixelbitching. And that was to find the puzzle itself, not the item I needed to solve it.

Comments

  1. It's like a point-and-click adventure, yes. But with a touch screen you're manipulating objects in a more "realistic" way.

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