It is good. Even if you just use it as inspiration for other systems. But the Palladium system works fine at the street hero level. It's when you bring in vehicles and Rifts style mega-damage that it gets stupid.
And the Bio-E mutation system is one of the most fun character creation systems ever.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
It is good. Even if you just use it as inspiration for other systems. But the Palladium system works fine at the street hero level. It's when you bring in vehicles and Rifts style mega-damage that it gets stupid.
ReplyDeleteAnd the Bio-E mutation system is one of the most fun character creation systems ever.