Coop and I played Warstuff 2.

Coop and I played Warstuff 2.0 with some mods of my own on my new Mars terrain. Mars Defense Force infantry backed up by a grav tank and APC versus Mining Guild rebels in modified mining walkers.

Cork makes good desert terrain. Next time I'd just spring for 1" cork tiles instead of gluing cork sheet to MDF board. A light spray of two shades of brownish red over the natural cork color looks great. Building are electrical fixture boxes and packing material.

Warstuff 2.0 is good, but holy cow it's hard to kill things with the Tough ability. I'll think twice about using that again.

The rebels won, finally whittling the tank down and destroying it. The tank and APC were rolling just terrible.






Comments

  1. James LaManna​ evandro novel​

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  2. Also, weather was so nice we played in the garage.

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  3. Wow, what a great table! You have a perfect Martian red!
    Killing things in general is more difficult with WS2. It's a more "serious" game than WS1, but still extremely flexible. I would love to know more of the scenario you played, stats of the figures etc. And what does Coop say?

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  4. We were just blowing each other up, so no particular scenario. But I had to check for Routing after losing my fourth infantry squad, which I passed.

    Here's the army list we used.
    I made stats for scout tanks and special weapons squads, but did not use those.
    https://docs.google.com/document/d/1_yBIUi_6IRttFLBXzc6t-In4svH3wN9w_TaGcEKFvSw/edit?usp=sharing

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  5. Cool, thank you! And you have Q:5+ infantry!

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  6. Compared to tanks and mechs, it seemed appropriate. They were terrible!

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  7. Looks pretty cool, good work on the table.

    I've never played or heard of warstuff, how does it work and things?

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  8. That's some cool rules, I might have to use them and stuff.

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