Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Sever's?
ReplyDeleteNope, the Brooklyn Park/Champlin one.
ReplyDeleteToo bad! There's a killer combine down at Sever's with great loot if you can defeat it.
ReplyDeleteWatch out for that disorienting mist. Oh yeah and don't get separated, or the dopplegangers will get you.
ReplyDeleteOur issue was giving the halfling the map and him getting us more lost than we've ever been in a corn maze.
ReplyDeleteThe nice thing about corn is that you can make your own secret doors.
ReplyDelete