Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
I can't wait to play this again.
ReplyDeleteI actually had a dream about this last night. Oddly enough, not Aliens, but squad based RPGs. There is something excitingly fresh about being more invested in the mission objective and knowing your place in the chain of command. I was way less concerned with the progression of my character or collecting stuff for my over-encumbered character.
Excellent!
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