Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
That does look like a good afternoon. :)
ReplyDeleteIt pairs well with a brown ale.
ReplyDeleteWait, are you reading LotFP books at the wursthaus?
ReplyDeleteI was! the one by my place in Golden Valley. The Western burbs are hip.
ReplyDeleteCasey G. I've always entertained the idea of formally pairing games and booze. What goes with AD&D 1e? Call of Cthulhu? Traveller?
ReplyDeleteHuh. Let's see...
ReplyDeleteAD&D: Miller High Life
Call of Cthulhu: Bathtub gin
Traveller: Syrian Panther Sweat
Fun exercise, isn't it? AD&D is definitely beer. CoC just begs for Prohibition-era stuff, though sherry or port also seem fitting when your character is a neurasthenic New England scholar or dilettante in a library, perusing ancient tomes. For Traveller I'd play up the "Age of Sail in space" angle, so rum it is.
ReplyDeleteOf course, this is mostly theoretical, as at my table we default to beer and/or soda.
call of cthulhu is probably absinthe for me. for traveller, I don't see how you'd have cargo space for anything but everclear and tang.
ReplyDelete