Stay Frosty Progress Frostiness is now a quantifiable trait ranging from warm to ice-cold. The frostier you are, the more benefits you get, but the more danger you are in to end up rolling on the Going Apeshit table.
For my purposes it's an escalation of tension and awareness. If the stress gets to you, you might panic or make a last stand like Billy in Predator, etc etc.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
Stephen Holowczyk
ReplyDeleteThat's beautiful.
ReplyDeleteIt's adapted from the Stress mechanic in Perdition.
ReplyDeleteThis is the first I've seen of this! Is there more detail somewhere?
ReplyDeleteDoesn't "stay frosty" mean "don't freak out"?
ReplyDeleteIt seems weird to me that "being frosty" would make someone more likely to freak out.
For my purposes it's an escalation of tension and awareness. If the stress gets to you, you might panic or make a last stand like Billy in Predator, etc etc.
ReplyDelete