Gaming crap I’m working on

Gaming crap I’m working on
Snubfighter: space fighter miniatures wargame. Right now considering a two-page basic rules for free and a full-rules version booklet (still very short).
Storming Woeship Malephar: Stay Frosty campaign. Five linked missions and a random mission generator for expanding the campaign.

Gaming Crap I’m thinking about
Stay Frosty Roll20: how hard is it to put together a Roll20 campaign for sale in their marketplace? No idea. I should look into that.
Stay Frosty Intro adventure: pay-what-you-want adventure, the same adventure I used to playtest.
Riders of the Purple Lotus: maybe the best way to do this weirdo cowboys & dinosaurs thing is a weirdo solo gamebook?

What are you working on?

Comments

  1. Tinkering with Stay Frosty to run XCOM or something XCOM adjacent. You've done almost all the heavy lifting already, so thanks!

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  2. With regards to Roll20, it's not super hard. You set it up like it was a campaign (maps, tokens, handouts). Then you contact Roll20 and they turn it into a sellable product. Now, that being said, their standard for what they want to see in a sellable product means it's not quite that simple. They want as much possible integration with the platform as possible. That means dice macros, custom character sheets with rollable dice, handouts and info enough to run the thing entirely within Roll20 and not accessing any outside info (like a PDF or website).

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  3. No problem. I've gotten 2 products out on the marketplace for 13th Age, so I figured I'd pass along that hard-won knowledge.

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  4. I would play that Beauty & the Beast game.

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  5. Beast as Strahd randomly turning up around the castle and fucking shit up while the furniture tries to turn themselves human by gathering artifacts.

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  6. FASA was going to publish a Star Trek game called Operation Armageddon. Apparently, it was based on or got turned into Battletech: Succession Wars. FASA lost their license partially due to the fact that the game was getting too militaristic, which is ironic, because of the Dominion War in DS9 a few years later. Therefore, I've been toying with a multi-faction interstellar war game, based on the Dominion War. If it turns out cool, maybe I could make it generic and publish it myself.

    I also wonder why there isn't a Minecraft table top game. I've been fiddling with some kind of role-playing and resource management system, but it feels rather ambitious.

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