"Acquiring Followers Characters can recruit congregants by performing charitable deeds, sending out missionaries, casting spells charitably on peasants, and constructing shrines and temples. For every 1,000 gold pieces spent a month doing these activities, 1d10 followers + 1 per 2 points of charisma you possess join you. If a month passess and action is taken to join new followers and you do not spend at least 1 week ministering to your current congregation, then you will lose 1d4p followers. Why would you acquire followers? Followers have a bond score (morale) that increases over time. Each follower provides spiritual energy equal to their bond in gold pieces per month for any magical activity you engage in. This lowers the cost of crafting magic items, casting ritual spells, or creating constructs. It can also lower the cost of any construction projects you take on in the interim, because your loyal followers work and donate their time without recompenses."
Originally shared by Andrew “Incomitatum” Chason Hit Me with your Horror I am looking for some horror flicks. The newer the better. Good is good too. I liked House of 1000 Corpses and Devil's Rejects . I liked both the new Texas Chainsaw movies. Hills Have Eyes 1 was good (never saw the second . Jeepers Creepers 1 & 2 come to mind as well. A little camp, and/or "back woods" can't hurt. Any of you have any recommendations? Lets try and not go too far back than mid 90's. Aside: How was the new "Freddy" movie? Suggested So Far • Bones (2001) • Drag Me to Hell (2009) • The Grudge (2004) • Don't Be Afraid of the Dark (2010) • Dog Soldiers (2002) • The Decent (2005) • Creature (2011) • The Last Winter (2006)
Mike Ness auto-awesomed What a weird show. Huge mosh pit full of dude-bros and middle aged dudes (and some badass chick with hemp purse that she never lost) stomping around like the freakin' Bushwackers from the WWF. Met a middle-aged english couple who used to be in the music distributor business who had been at a bunch of the same shows as we had over the last few years.
Paging Chris Kutalik Michael Moscrip re: creation of the Church of the Blood Jesus.
ReplyDeleteI hadn't noticed the Arkham Horror Expansion joke in the background before.
ReplyDeleteI just sent my DM an email titled "Starting a cult."
ReplyDeleteHow many watchlists did I just end up on?
Unsurprisingly, Courtney Campbell has written upon this subject.
ReplyDeletehackslashmaster.blogspot.com - On Cities, Part VI: Class Specific Activites
"Acquiring Followers
Characters can recruit congregants by performing charitable deeds, sending out missionaries, casting spells charitably on peasants, and constructing shrines and temples. For every 1,000 gold pieces spent a month doing these activities, 1d10 followers + 1 per 2 points of charisma you possess join you.
If a month passess and action is taken to join new followers and you do not spend at least 1 week ministering to your current congregation, then you will lose 1d4p followers.
Why would you acquire followers? Followers have a bond score (morale) that increases over time. Each follower provides spiritual energy equal to their bond in gold pieces per month for any magical activity you engage in. This lowers the cost of crafting magic items, casting ritual spells, or creating constructs. It can also lower the cost of any construction projects you take on in the interim, because your loyal followers work and donate their time without recompenses."
Nice. Should have known!
ReplyDeleteWhat episode of South Park is this from?
ReplyDelete