This is my gaming circle minus my ACKS players. I am such an asshole. Since they're in the big city now, the players really wanted to know if there were any magic weapons for sale. ACKS ain't 3e or 4e though. There is exactly one magic weapon for sale. I rolled randomly to see what it was and... ...it's a cursed -2 sword. So I told the players there's a weapons dealer/fence who's looking to get rid of a magic sword he's gotten ahold of...cheap. Only 6,000gp when usually a +1 item would be 10,000gp. So far they are not suspicious. They're going to be so pissed at me. I can barely contain my excitement.
I almost wish it was a folding box (like a travel chess set) with the pieces mounted on lego-like snap bases. That would be cool. :)
ReplyDeleteIf there was one of these for a WW2 game I'd buy it in a heartbeat.
ReplyDeleteA tiny Tide of Iron would be awesome.
ReplyDeleteOh, that reminds me. amazon.com - Amazon.com: Tide of Iron: Next Wave: Toys & Games This is the newest one and the one I should get, right?
ReplyDeleteYeah, that's a good price.
ReplyDeleteThere's a bunch of grognardy types hating on it because the armies use the same sculpts and are just differentiated with colors...because that's boardgamey.
ReplyDeleteMy thinking is if you're more about the uniforms being right than sound battle tactics, then you're not really a historical wargamer, you just like painting dolls and thought it sounded more manly if they were soldiers.
Which is cool and all, but I've played historical war games with 1x1 Legos based on flats...because at the end of the day, rules for handling putting infantry into squares don't care about how nicely painted the infantry are
All the infantry in old (very serious) hex and counter wargames pictured infantry as an x-ed out flag. The enemy was just a different color. Same diff.
ReplyDeleteIt was kind of a revelation to me in Jon Peterson's Playing at the World that miniatures gamers and (boardgame) wargamers were different subcultures. In my mind this was all "wargaming" with different investments in physical components.
ReplyDeleteRichard Borg's Command & Colors games started out as miniatures games rules, that were then re-packaged as board games for mass consumption. This looks like the same sort of thing, but taken a step further.
Oh yeah. Hex and counter guys and minis and rulers guys hated each other for decades.
ReplyDeleteHistorically the minis and tabletop guys were first but they largely came out of the collectables and history buff side of things. So they were naturally geared towards proper regimental colors and "barely existent" rules that relied on everyone "knowing" how a particular engagement would play out based on their historical knowledge.
The board war gamers totally ruined gaming with their ugly counters and straight jacketed rules that couldn't handle edge cases without page after page of fiddly stuff.
It's funny today how many times that same kind of silliness gets replayed in different contexts.