Spears for 5e Games Where Spears Should Be The Best Weapon Available


Spears for 5e Games Where Spears Should Be The Best Weapon Available

Warspear – martial weapon; 1d8 DM; Range 20/60; Impale*, Reach, Thrown, Versatile (1d10)

Impale: when a foe is killed with a warspear make a DC 10 Strength Save to retrieve your spear. Otherwise it is stuck in your foe.

That’s when the fighter draws his sword.

Comments

  1. As someone who loves spears I fully support this message.

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  2. Hmmmm... "impale" conditions that penalize the wielder without providing them with any benefit make me sad. 8(

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  3. Need a reason to carry a back up weapon. Otherwise it's too good.

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  4. Viktor Haag Well, the benefits are 1d8 DM; Range 20/60; Reach, Thrown, Versatile (1d10)

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  5. Use your move action to try another check.

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  6. ThatRob BushGuy -- sure; most games where I've seen "Impale" it comes with some advantage as a result, not just a penalty. If the 'D8' already covers all the damage advantage you can get from a spear, and "impale" is a quality that only covers the disadvantage of "crap, my weapon is now stuck", fair enough.

    OTOH, seems like a weird thing because is going to be more likely to occur on creatures that are smaller/punier (because any particular hit on, say, a kobold is going to be more likely to finish it off than any particular hit on, say, an owl bear), and I'd have thought that the "crap! weapon stuck in foe" thing seems more logically applied to larger foes with more body mass.

    But nmind -- the "oh crap stuck" thing can still add flavour.

    I have no idea how that feature actually bears up compared to historical use, but whatever -- it's a game. 8/

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  7. Gotcha, but it would seem that flicking the ka-bob off your spear is a much more doable thing than "owl-bear-kabob"...

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  8. In fact, how about "stab kobold; kobold ka-bob; twirl and flick to jet kobold ka-bob into face of next kobold" as a fancy manoeuvre?

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  9. Stuck is stuck. Maybe you can get better leverage pulling it free from a big owlbear than a floppy little kobold.
    I'd make it a STR save rather than a STR check, so the first attempt doesn't cost an action.

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  10. You could just apply disadvantage to attack rolls against combatants who have closed to within the spears reach - still necessitates dropping the spear if you have no back peddling room.

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  11. I like that you made it versatile. Always hated that you couldn't use a long spear with a shield.

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  12. If you need an advantage, let the player make use of the impaled foe. Let the player make a str check to force move the corpse (or still wriggling foe) and use it to prevent other foes from closing the distance. In this case that kobold would be easier to move where you want him than the owlbear.

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