Originally shared by Kirill Grouchnikov #pixelpushing When I start wiring real data to the UI pieces that have up until now were tested with fake content, and after it compiles I run it on the device, and it crashes immediately because, you know, real data , and I'm all like...
A balanced encounter isn't a 20th-level wizard against a group of 5th-level PCs, that's for sure.
ReplyDeleteI'd agree?
ReplyDeletea waste of time
ReplyDeleteGiving the players a fighting cha -- HAHAHA ... I can't say it with a straight face.
ReplyDeleteGiven that my various groups routinely walk away from encounters with new recruits, allies, and henchbeasts... eh. Subverting balance and disrupting the normal resolution of conventional combat is one of my favorite things.
ReplyDeletehttps://lh3.googleusercontent.com/-PFQK-iklnQDMPx8jcfXP4cUWnkwN3XRowIII2Wtn6YsvmYlYoedRxkU8vCiBP8ZJ7Eb74jt_DE
ReplyDeleteIt's been reddited: reddit.com - Balance is Boring • r/rpg
ReplyDeleteIt's where the dragon weighs as much as its hoard.
ReplyDeleteThis is my absolutely favorite writeup on this topic: enworld.org - [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
ReplyDelete