Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Internally consistent, maybe though?
ReplyDeleteAre you thinking I mean adversarial DMing is ok? Obviously what is meant is that the world and DM are impartial and players getting into an "unfair" situation is not the fault of the game.
ReplyDeleteI love this.
ReplyDeleteI wasn't thinking that, no.
ReplyDeleteCoop you magnificent son of a game master!
ReplyDeleteTime to roll up a new character, kiddo!
ReplyDelete