Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
You have all the Charmisma, Casey G.
ReplyDeleteYou playing the fucking cat game?
ReplyDeleteIt's a d2 system now, Jason Kielbasa.
ReplyDeleteWhere's my de-escalation die based Leboski game?
ReplyDeleteWho knows?
ReplyDeleteStop derailing a serious discussion about Jarrett Crader's Cats game, Bryan Mullins. Don't make us have Mike Evans not give you the middle finger.
ReplyDeleteThe game gets a cover with stretch goals. Otherwise Jarret just sits attorney drinking.
ReplyDeleteI'm a little drink.
ReplyDeleteBut I'm back at my hotel now, so things might have changed.
ReplyDelete