Live posting of Blackstone Fortress starting now. I'll just keep adding pics below.
Live posting of Blackstone Fortress starting now. I'll just keep adding pics below.
So far I set up and drew my first Exploration card, which was an ambush. Two groups of traitor guardsmen.
Destiny Dice roll was bullshit. Don't get to keep any at all. You need no duplicates to keep them.https://lh3.googleusercontent.com/kJ-sbz-StyxvEDVVM9lv-JPVsXA7PQUlBI3kBpHarLaw4vzRK_FZ-T2WO-bO7wg1ugv1gl-O45g
ReplyDeleteYes! I'm so into this. Thanks, Casey G.
ReplyDelete/watching
ReplyDeletei am also excited, thanks for sharing man
ReplyDeleteCurious how hard you find solo play?
ReplyDeleteSorry that took forever. Keep getting interrupted.
ReplyDeleteSince this is an ambush, the baddies get to go first unless you do a Gambit. Which I did and got Draik to go second and that moved group 2 down to 5th.
Group 1 put 1 wound on Janus and 2 on Pious.https://lh3.googleusercontent.com/XevkKCpydylQed9hX86s5By_K3HhTEV3wALG15qn7qZs3ZnUQE0LqYE5Ox-fuPv-4HEUdrxAFlI
But then Draik and UR-025 killed all 5 motherfuckers in group 2 before they could go. https://lh3.googleusercontent.com/qTTVgdRDr-kDIPTK1sUp97x_Borlv1n6p_pvekfT8x-L0mZqYYappQP0UGfPDiarNo0F0QafHLM
ReplyDeletePious and Dahyak killed 3 and wounded two.https://lh3.googleusercontent.com/V-YfxcC659OOGsbNg2wXg-H_7TJz9c0DgPZKTcO5wzzCLAcpKqAfX2HC1BKeTM-9V5ycibhIvpg
ReplyDeleteTwo more rounds of fighting, Pious and Janus each have a grievous wound. They make it to the maglev.https://lh3.googleusercontent.com/QoFKTLWbDU2WLccNFWCIklzAIQk3zgNhUcbqNTYlJi9-b2rR2h_GBAtPz5cqjMg7oym1BuM-1s8
ReplyDeleteFucked up and forgot about Discovery markers. Everyone went by one of them, so I just drew one. 😒
ReplyDeleteWell, lots of interruptions and putting a kid to bed means one combat is all tonight. UR-025 and Dahyak have 2 points of inspiration.
ReplyDeleteThings I forgot or screwed up:
Reinforcement rolls
Ship powers
Discovery points
So, there's no "winning" a session except survival and gaining clues and tech. You draw these Legacy cards between sessions that will make things harder for you as you go on. So the longer you take, the harder it will get.
Combat is simpler than a Fantasy Flight game like Imperial Assault, but still has funky dice etc.
Things that could be better:
Two heroes can stand on a hex, but two bases are wider than a hex.
Each hero card should list all the standard actions you can take in addition to the character specific ones.
Definitely gamey like Ravenloft. You can set up the enemies in ways that are advantageous and make them act in the way that is least harmful to the players.