I kind of want to make a stealth-Joust DCC module and see how long it takes for my players to figure it out. Not very long once they mount their flying goose and get their lance I imagine.
Oh man, I guess I should have remembered. I love Moon Patrol. Williams developed its own breakthrough hit with the release of 1980's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in 1981, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Correction in comments, I'm still mad Ok, I found out the 5e allosaurus from Tomb of Annihilation was only CR2 and was outraged, so I made a comparison of a D&D character and allosaurus specimen MOR 693. Then I compared the allosaurus to a polar bear, also CR2. The bear has 5HD and the allosaurus has 6HD. So, I take it back. CR 2 is fine.
This is reminding me that I've been wanting the old He-man mini comic compilation and might just push me over the edge.
ReplyDeleteUh, same.
ReplyDeleteIt's pretty DCC.
ReplyDeleteThis is my ideal Carcosa game
ReplyDeleteI kind of want to make a stealth-Joust DCC module and see how long it takes for my players to figure it out. Not very long once they mount their flying goose and get their lance I imagine.
ReplyDeleteAlso interesting that Joust was Williams. I associate Williams with pinball, not video games.
ReplyDeleteOh man, I guess I should have remembered. I love Moon Patrol.
ReplyDeleteWilliams developed its own breakthrough hit with the release of 1980's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in 1981, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol.
They did Defender too IIRC. Edit: too late!
ReplyDeleteMust play D&D Joust.
ReplyDeleteMy son a couple years ago. :Dhttps://plus.google.com/photos/...
ReplyDeleteAmazing!
ReplyDelete