I kind of want to make a stealth-Joust DCC module and see how long it takes for my players to figure it out. Not very long once they mount their flying goose and get their lance I imagine.
Oh man, I guess I should have remembered. I love Moon Patrol. Williams developed its own breakthrough hit with the release of 1980's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in 1981, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol.
Originally shared by Curt Thompson This is an interesting theory, but I notice the author has to omit one of the most important Heinlein novels to make it work. Time Enough For Love was written in the very early 70s and was a straight (heh) extrapolation of the chaotic and frenetic zeitgeist of that era. http://www.locusmag.com/Perspectives/2012/11/the-joke-is-on-us-the-two-careers-of-robert-a-heinlein/
Originally shared by Kirill Grouchnikov #pixelpushing When I start wiring real data to the UI pieces that have up until now were tested with fake content, and after it compiles I run it on the device, and it crashes immediately because, you know, real data , and I'm all like...
Originally shared by Andrew “Incomitatum” Chason Hit Me with your Horror I am looking for some horror flicks. The newer the better. Good is good too. I liked House of 1000 Corpses and Devil's Rejects . I liked both the new Texas Chainsaw movies. Hills Have Eyes 1 was good (never saw the second . Jeepers Creepers 1 & 2 come to mind as well. A little camp, and/or "back woods" can't hurt. Any of you have any recommendations? Lets try and not go too far back than mid 90's. Aside: How was the new "Freddy" movie? Suggested So Far • Bones (2001) • Drag Me to Hell (2009) • The Grudge (2004) • Don't Be Afraid of the Dark (2010) • Dog Soldiers (2002) • The Decent (2005) • Creature (2011) • The Last Winter (2006)
This is reminding me that I've been wanting the old He-man mini comic compilation and might just push me over the edge.
ReplyDeleteUh, same.
ReplyDeleteIt's pretty DCC.
ReplyDeleteThis is my ideal Carcosa game
ReplyDeleteI kind of want to make a stealth-Joust DCC module and see how long it takes for my players to figure it out. Not very long once they mount their flying goose and get their lance I imagine.
ReplyDeleteAlso interesting that Joust was Williams. I associate Williams with pinball, not video games.
ReplyDeleteOh man, I guess I should have remembered. I love Moon Patrol.
ReplyDeleteWilliams developed its own breakthrough hit with the release of 1980's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in 1981, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol.
They did Defender too IIRC. Edit: too late!
ReplyDeleteMust play D&D Joust.
ReplyDeleteMy son a couple years ago. :Dhttps://plus.google.com/photos/...
ReplyDeleteAmazing!
ReplyDelete