I kind of want to make a stealth-Joust DCC module and see how long it takes for my players to figure it out. Not very long once they mount their flying goose and get their lance I imagine.
Oh man, I guess I should have remembered. I love Moon Patrol. Williams developed its own breakthrough hit with the release of 1980's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in 1981, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol.
Where did it all go wrong, Casey? I can’t pinpoint it, but it was already too late when they remade 3:10 to Yuma and took a movie that was mostly two men talking about morality in a hotel room and put in a Gatling gun.
This is my gaming circle minus my ACKS players. I am such an asshole. Since they're in the big city now, the players really wanted to know if there were any magic weapons for sale. ACKS ain't 3e or 4e though. There is exactly one magic weapon for sale. I rolled randomly to see what it was and... ...it's a cursed -2 sword. So I told the players there's a weapons dealer/fence who's looking to get rid of a magic sword he's gotten ahold of...cheap. Only 6,000gp when usually a +1 item would be 10,000gp. So far they are not suspicious. They're going to be so pissed at me. I can barely contain my excitement.
This is reminding me that I've been wanting the old He-man mini comic compilation and might just push me over the edge.
ReplyDeleteUh, same.
ReplyDeleteIt's pretty DCC.
ReplyDeleteThis is my ideal Carcosa game
ReplyDeleteI kind of want to make a stealth-Joust DCC module and see how long it takes for my players to figure it out. Not very long once they mount their flying goose and get their lance I imagine.
ReplyDeleteAlso interesting that Joust was Williams. I associate Williams with pinball, not video games.
ReplyDeleteOh man, I guess I should have remembered. I love Moon Patrol.
ReplyDeleteWilliams developed its own breakthrough hit with the release of 1980's Defender, whose gameplay, horizontal scrolling, and dynamic color influenced many subsequent games. It was followed by a sequel in 1981, Stargate, and a group of popular and influential titles: Joust, Robotron: 2084, Sinistar, and the licensed Moon Patrol.
They did Defender too IIRC. Edit: too late!
ReplyDeleteMust play D&D Joust.
ReplyDeleteMy son a couple years ago. :Dhttps://plus.google.com/photos/...
ReplyDeleteAmazing!
ReplyDelete