Absolutely. The map I'm working on sort of ended up with "zones," groups of related rooms, which I like. But now I need to give incentive to explore and make different zones related to each other. Also trying to follow the maxim of putting something interesting in every room, even if it's "empty."
One theme I find helpful is "jealous neighbors." Monsters tend to want things their neighbors have. The grass is greener, you know. If you have factions scheming to rob or displace or enslave each other, then you have PCs roll in and make friends and enemies, that motivates a lot of activity.
Originally shared by Curt Thompson This is an interesting theory, but I notice the author has to omit one of the most important Heinlein novels to make it work. Time Enough For Love was written in the very early 70s and was a straight (heh) extrapolation of the chaotic and frenetic zeitgeist of that era. http://www.locusmag.com/Perspectives/2012/11/the-joke-is-on-us-the-two-careers-of-robert-a-heinlein/
Originally shared by Kirill Grouchnikov #pixelpushing When I start wiring real data to the UI pieces that have up until now were tested with fake content, and after it compiles I run it on the device, and it crashes immediately because, you know, real data , and I'm all like...
Originally shared by Andrew “Incomitatum” Chason Hit Me with your Horror I am looking for some horror flicks. The newer the better. Good is good too. I liked House of 1000 Corpses and Devil's Rejects . I liked both the new Texas Chainsaw movies. Hills Have Eyes 1 was good (never saw the second . Jeepers Creepers 1 & 2 come to mind as well. A little camp, and/or "back woods" can't hurt. Any of you have any recommendations? Lets try and not go too far back than mid 90's. Aside: How was the new "Freddy" movie? Suggested So Far • Bones (2001) • Drag Me to Hell (2009) • The Grudge (2004) • Don't Be Afraid of the Dark (2010) • Dog Soldiers (2002) • The Decent (2005) • Creature (2011) • The Last Winter (2006)
Absolutely. The map I'm working on sort of ended up with "zones," groups of related rooms, which I like. But now I need to give incentive to explore and make different zones related to each other. Also trying to follow the maxim of putting something interesting in every room, even if it's "empty."
ReplyDeleteOne theme I find helpful is "jealous neighbors." Monsters tend to want things their neighbors have. The grass is greener, you know. If you have factions scheming to rob or displace or enslave each other, then you have PCs roll in and make friends and enemies, that motivates a lot of activity.
ReplyDeletei still use this:
ReplyDeletehttp://dndwithpornstars.blogspot.com/2011/04/my-first-dungeon-kit-plus-mystery.html