You gotta know when to hold 'em. When to fold 'em. Know when to walk away, know when to run. You never count your xp when you're sitting at the table, there'll be time enough for counting when the rolling's done.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
*slowly pulls the door closed*
ReplyDeleteeventually this will happen in Evan Elkins game
ReplyDeletei cracked up so hard at "actually fold it" Timm Henson
ReplyDeleteYou gotta know when to hold 'em. When to fold 'em. Know when to walk away, know when to run. You never count your xp when you're sitting at the table, there'll be time enough for counting when the rolling's done.
ReplyDeleteThumbs up for the picture, thumbs down for the situation.
ReplyDelete