I just picked one of my old Star Wars minis game maps, which was of Ilum, where the jedis get their lightsaber crystals. The adventure took place soon after Order 66. They got a message from Yoda to go to Ilum and get as many lightsaber crystals as possible and to warn any Jedi there that the Empire might now know the planet’s location.
Of course the Empire was already there looking for Jedi. They fought some Stormtroopers, then some bounty hunters, then rescued a Jedi and her apprentice from some Sith warriors who had taken them prisoner.
The only thing in the book I looked at was the Foe Statistics table on page 121.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Where did it all go wrong, Casey? I can’t pinpoint it, but it was already too late when they remade 3:10 to Yuma and took a movie that was mostly two men talking about morality in a hotel room and put in a Gatling gun.
How'd the adventure go? How'd you interpret the world generation rolls?
ReplyDeleteI just picked one of my old Star Wars minis game maps, which was of Ilum, where the jedis get their lightsaber crystals. The adventure took place soon after Order 66. They got a message from Yoda to go to Ilum and get as many lightsaber crystals as possible and to warn any Jedi there that the Empire might now know the planet’s location.
ReplyDeleteOf course the Empire was already there looking for Jedi. They fought some Stormtroopers, then some bounty hunters, then rescued a Jedi and her apprentice from some Sith warriors who had taken them prisoner.
The only thing in the book I looked at was the Foe Statistics table on page 121.