What are the best blog posts/essays/advice on running a megadungeon campaign?


What are the best blog posts/essays/advice on running a megadungeon campaign?

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  1. I'll have to see if I can dig any others up, but for now, subbing.

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  2. Here are some of my own thoughts from a ways back. Mostly helpful for the links, probably, especially the "node based megadungeon" one - makes a nice complement to the Alexandrian posts on node-based design.

    http://blessingsofthedicegods.blogspot.com/2013/12/the-granularity-of-megadungeons.html

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  3. Plussing for the pic, subbing for the conversation.

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  4. This classic RPGsite thread is chock full of great advice and even includes a fully mapped and keyed level by Benoist Poiré. http://www.therpgsite.com/showthread.php?t=21636

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