From Voyageurs National Park on FB: Called “Catamaran” by locals, Bert Upton is among the strangest of historical characters on area waters. He lived in a hut built over a dug-out at Squirrel Narrows. Found frozen to death in the 1930s by Kettle Falls pioneer Oliver Knox; Upton was perched lifeless in the snow just a half-mile from his home. Shunning civilization, Upton defined the word hermit. First spotted rowing his crude log raft on Namakan, no one knows how he got there. Upton’s accent implied an English heritage but any personal inquiries brought a stony silence. Some suspected him a man fleeing the law; others saw a bizarre outcast; everyone knew he was peculiar. Just five feet tall and wildly unkempt, Catamaran wore hacked-off pants and walked barefoot with a stick. Winter demanded shoes but no socks, a cast-off Mackinaw, and a trailing cap made from the leg of old underwear. He was oddly religious, and suspicious of being poisoned. Surviving on snared rabbits and fish, he ofte...
This is literally where the idea from Drowning and Falling came from:
ReplyDeletehttp://bullypulpitgames.com/games/drowning-and-falling/
I wrote a game, years ago now, that said "This is how you handle falling damage, because someone decided without 'falling damage' it wasn't a complete role-playing game."
ReplyDeleteI am in this section of my game right now, doing stuff like explaining what skills are. It's boring.
ReplyDeleteAh thanks for reminding me
ReplyDeleteCasey this cracked me up something fierce! Very hard to explain why it's funny to my perplexed wife though
ReplyDeleteJust put an animated gif of hands waiving under each of those headings... Casey G. style.
ReplyDeletePaul V. consider that skills in play are usually just as boring as skills being written. So are stats. Booooorrriiiiing.
ReplyDelete