There's no provision for taking out some of the insta-death cards with fewer players, so we didn't come close. I think you need to remove some if you don't have six players.
Maybe leave them, but make a "half-dead" rule? I don't know how many cards there are, but you could make it a bit more tense with people seeing that they're close to dying, "Just one more card and I'm out!"
Trying to think on how it would work out. The way the game is directly written, it's one player per player. Each "death" limits options and supplies and makes the game more tense.
I suppose you could use extras like "plot armor" in this case, with the imaginary kids dying in your place whenever the cards would say you bite it.
pretty much all we do is make up all the names and then circle through the players. if any of the characters survive, it's a win, so who draws the cards isn't actually an issue.
it's always good to have a character named Butts who dies from Dysentery. Because we're 10.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Life is short and unfair. I don’t even know what to say. Hours after the last picture I posted of Alice and the kids we came home from the movie to find her nearly dead in her kennel. She stayed at the vet for 36 hours, and after making some improvement on the first day, started to fade last night. I was with her when they put her to sleep this morning. We buried her collar and her stuffed elephant under our deck where she liked to crawl just out of reach. Alice had four owners in her short life. She survived being hit by a car and moving from Alabama to Minnesota. Then being moved around in foster care before she got to us. I hope she knew she was with for the long haul. She was a good pup. This is the last picture I took of her. We were visiting her yesterday at the vet, anticipating bringing her home today.
Pre-gen from Frank Mentzer's module, The Needle , 1987. I knew this was insulting and gross when I was 14. At the time I didn't know who Frank was, since I only played AD&D. I found this module again when I was going through a box of old stuff and was surprised he wrote it, because I thought it was a pretty shitty adventure.
How is that game?
ReplyDeleteAn Oregon Trail board game? 😮
ReplyDeletecard game, but yeah.
ReplyDeleteit plays well.
There's no provision for taking out some of the insta-death cards with fewer players, so we didn't come close. I think you need to remove some if you don't have six players.
ReplyDeleteMaybe leave them, but make a "half-dead" rule? I don't know how many cards there are, but you could make it a bit more tense with people seeing that they're close to dying, "Just one more card and I'm out!"
ReplyDeleteI expected some Blood Bowl pictures.
ReplyDeleteyou're supposed to build a whole team of 6 characters, regardless of number of players.
ReplyDeleteOhhhhhh....
ReplyDeletePlot twist!
ReplyDeleteI have it, and don't recall ever reading the rules to play with all six. In fact, the rules are very poorly written. Otherwise it's a fun game.
ReplyDeletemaybe I made that up in my head because of playing the video game?
ReplyDeleteEven if you made it up it's a good house rule.
ReplyDeleteDid I bother going back and reading the rules? No!
ReplyDeleteTrying to think on how it would work out. The way the game is directly written, it's one player per player. Each "death" limits options and supplies and makes the game more tense.
ReplyDeleteI suppose you could use extras like "plot armor" in this case, with the imaginary kids dying in your place whenever the cards would say you bite it.
pretty much all we do is make up all the names and then circle through the players. if any of the characters survive, it's a win, so who draws the cards isn't actually an issue.
ReplyDeleteit's always good to have a character named Butts who dies from Dysentery. Because we're 10.